
From level 1 to 23 I NEVER had to read a single quest text to complete it. Questing for me was like this:
- Talk to an NPC
- Ignore the quest text
- Accept the quest
- Open the quest window
- Click the mobs you need to hunt and locate
- Go to the place, the mark was scribbled on
- Kill mobs/talk to the NPC, etc. to complete the quest
- Go back and get your reward
It’s like you’d a test in school where all the answers are given already. Exciting, isn’t it?!
I don’t know a shit about the story
Since I’m always skipping the quest texts, I have totally no idea what the Asmodian story is about. I’m a Daeva. That’s all I know. No idea what happened afterwards.
So why don’t you read the quest texts?
Do I look like some nyerking RP’er? No. So why should I waste my time reading them? I have no problems doing this if there’s no other way to solve a quest, but it’s not the case. Quest texts are completely pointless, unless you’re a RP’er. It took definitely a lot of time for the devs to write them, but only the minority is actually reading these. Really, really sad.
Almost all quests were like this
I was never in a situation when I had no idea where to go in order to complete the quest. From level 1 to 23 I was lead on a dumb-proof way. I think even my 4 years old nephew could do this. It’s no fun like this. There’s no challenge at all while questing. You don’t even have to use you your brain.
Why is that so?
Was Aion probably planning to beat WoW like this by implementing such a easy questing? Marketing strategy to draw in more morons that couldn’t even finish school and now sit all day at home? Maybe pre-school kids?
Who knows.
Not a hindrance for me
More challenging questing would of course be more interesting, but it is as it is. I will hurry up to level 50 and PvP all day long. Leveling won’t stay as a good memory for me, though.
What about you?
/discuss



21. October 2009 at 7:05 pm
What’s an RPer? I read the stories because I honestly think some of the quest storylines are really well written.
A quest called “Arekedil’s Heritage” has stayed behind in my memory as being exceptionally good. There’s a 2nd part to it, which requires you to bring a letter to someone. The “ordinary player” wouldn’t discover it, but unlike many delivery quests, you can actually read the letter before passing it on. It’s 6 pages long and beautiful.
Part of why I play is the feeling of superiority that no doubt everyone gets when they Face Smash an Elyos from the sky. But part of it for me is an intellectual or perhaps emotional reason: I find a world in which I’m someone different and which I can escape to.
This is the worst possible blog to comment on with such an abstract concept, but I blame you for bringing it up. Hedonists all of you! :P (Maybe this is why people won’t talk to me in-game much.)
21. October 2009 at 7:18 pm
RPer is a roleplayer and I think one is inside of you, even if just a little bit. Quest text should’ve not been optional but forced in order to proceed, so more people would understand the story. Even some lazy douchebag like me. :P
21. October 2009 at 7:43 pm
Why should quest text be forced? So that the noobs with hay for brains can ignore your genius when you GET what’s happening in the story that was force-fed to everyone? I’m sure the story isn’t for everyone.
That Aion is not as “regulated” as many MMOs is what I like about it. Just look at the poor Runescape players. The economy of the game is based on virtual goverment control.
21. October 2009 at 7:48 pm
Even in WoW you have to read quest texts (if you’re not using any addons) and it works fine there and was also fun to figure out. Actually it’s like this in every MMORPG, I haven’t really seen that many MMORPG’s that tell you exactly where to go on the map.
The easy mode kills the atmosphere pretty much, imo.
21. October 2009 at 7:28 pm
I agree with you on easy mode quests, the locate mob just makes it too easy. But i rembember some of the quests from everquest, the description would give you what you needed and where to take it, but hardly any idea which mob dropped it, and usually the delivery npc was hidden upstairs in an inn, or the person who was there told you that they went somewhere else. Some of the quests i just couldn’t find the npc to talk to. Easy mode or hard core? I’ll take the hard core for campaigns and easy for the repeatable ones
21. October 2009 at 7:30 pm
I really miss these frustrating hours finding a NPC or mobs somewhere well hidden. So yeah, hardcore > easy mode.
22. October 2009 at 1:28 am
I’m no RP’er by any means, but I’m really enjoying reading the story lines. That’s something I never did in WoW either… so it’s a new enjoyment to stop and read instead of just accepting and then going “ok, so what do I do?” =p
That said, there was a quest right at the start for Asmodians, involved finding the parents of one of the NPC’s. Deep Maternal Love is one of the steps. At the end of the quest is an Ornate Jewery Box in which you can read the letter the mother writes. That ALMOST brought tears to my eyes… great stuff. I’m so glad I stopped and read it.
Are quests easy mode? For sure… for people WITH enough brain power to know they HAVE a brain. How many times I still see “where is xxx?” or “what do I have to kill to get xxx item?” etc. There are still people completely incapable of working it out for themselves.
22. October 2009 at 6:50 am
Oh, you’re right. I’ve really seen many people that seriously were complaining about how hard it is to complete a quest. I mean, how could the quests be easier?! All you have to do is choosing a quest, go to the marked location. I thought the quests are dumb-proof, but looks like they’re not. :p
22. October 2009 at 7:56 am
:D Read my post above Alexan. You said precisely what I said, right down to the Deep Maternal Love quest-line, of which Arekedil’s Heritage is the first part.
wtf
Are we clones!?
22. October 2009 at 8:02 am
LOL Aku, awesome. I’ve got a memory to rival a fish, so don’t remember the names, I just happened to have screenshots of the letter as I want to blog it I loved it that much… that’s how I knew that part LOL.
22. October 2009 at 10:28 am
There are quests that need to be read! Decission-quests for example. You have to give an answer and depending on your answer is the result of Exp and Kinah you get. Just my two cents =)
22. October 2009 at 9:43 pm
I’m not even going to lie I stopped reading quest text in Aion ages ago. That’s only because I did most of the closed betas and open beta. The ones I pay attention to now are mostly the campaign quests and the ones that involve my character losing her memory. Other than that its click yes I’ll kill that crap for you and bring back whatever you want and yes give me my kinah so I can go on and do the next one kthxbi.
I think Aion is great but the quest text is just way to flipping long. I remember reading once that WoW quest writers had a certain limit on the characters/words they could use when writing up quests. Perhaps translating this stuff made it so they had to have walls and walls of text but its highly annoying.
23. October 2009 at 12:06 pm
Done the [Hand Before The Ice Claw] and [A missing Daeva] As Asmo? Try those before saying quests are easy mode please.
On the other hand though..there was a quest called [A Need for speed] I believe which you ACTUALLY did need to locate an island which is not MARKED on the map…so you could literally spend hours looking for it untill you resort to using Aionarmory or ‘/l WHERE IN HELL IS TIGARI ISLAND!!!’
But…the quest in general was the easiest 1.4M exp I ever earnt. It auto-flies you to your destination…then you use return….done.
Regard the 2 quests I mentioned above for those that aren’t asmo: You have to fight very high HP elites which respawn in 5-10 mins in cluster-fuck areas…basically wipe once your screwed as respawns will take you down. We had 9 people last night for [A Missing Daeva] and it took a good 3 hours to finally clear the quest >.>…and we were roughly the same level as said elites….
26. October 2009 at 1:58 am
As my name states, lol. It’s ironic, because you want the hardcore way, but chose the easy way. If you want to find the mobs yourself, then why are you clicking to find the mobs location?.. And don’t come with some “whould you take the ice cream if someone gave it to you?” because if I wanted to go the hardcore way, I would say no..
26. October 2009 at 7:36 am
I’m a human being. There’s no way I’d chose the hard way if there’s a easy one. Hard must be the only one to make it hardcore, otherwise this would be dumb and inefficient.